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Inside Intel

When you hear “Intel Inside,” you’re likely to think of hardware, particularly processor technology, chip sets, motherboards, servers, and desktops. But the company has a “softer” side as well — for a number of years, Intel has been building up its software divisions, creating tools that target everything from performance libraries, to XML, to mobility.

When you hear “Intel Inside,” you’re likely to think of hardware, particularly processor technology, chip sets, motherboards, servers, and desktops. But the company has a “softer” side as well — for a number of years, Intel has been building up its software divisions, creating tools that target everything from performance libraries, to XML, to mobility.

The software put together at Intel isn’t going to go mainstream anytime soon — not unless consumers are eager for cluster tools — but has nonetheless become vital for developers who want to utilize Intel technology, such as multi-core processing.

Developer centers have been built not just around the company’s hardware, but also in emerging areas like digital home and media, game development, and mobilized software. Threaded throughout the efforts, too, are open source and Linux, which are gaining increasing attention at Intel now that its efforts in both have been combined for more effectiveness.

Although Intel has been involved in software in some way for many years, its Software and Solutions Group became more visible in 2005 when it announced the creation of the Intel Software Network, a collection of software development products, tools, training, and advisory services geared toward helping developers bring products to market on Intel platforms. Although the network was unveiled during the introduction of the company’s Xeon processor MP line, it actually coincided with a number of other platform efforts that were in the works, including multi-core processors, silicon technologies for virtualization, and multi-threading.

The initial rollout of the network…

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