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Ideaworks3D Announces Airplay(TM) Conformant With OpenKODE 1.0 on the Widest Range of Platforms

LONDON, February 12 /PRNewswire/ -- Ideaworks3D, a leading developer of native mobile technology and applications, today announced that its Airplay native execution environment has been certified as a conformant implementation of the OpenKODE(TM) 1.0 API standard from the Khronos(TM) Group.

LONDON, February 12 /PRNewswire/ — Ideaworks3D, a leading developer of native mobile technology and applications, today announced that its Airplay native execution environment has been certified as a conformant implementation of the OpenKODE(TM) 1.0 API standard from the Khronos(TM) Group.

OpenKODE is a royalty-free, open standard that combines a set of native APIs to increase source portability for rich media and graphics applications. OpenKODE reduces mobile platform fragmentation by providing the OpenKODE Core cross-platform API for accessing operating system resources, and a media architecture for portable access to advanced mixed graphics acceleration.

The Airplay OpenKODE implementation has been certified as conformant on Symbian OS (Series60 and UIQ3), BREW (2.x, 3.x), Windows Mobile (5, 6) and mobile Linux. In addition, the Airplay desktop simulator environments, running Windows x86 code or simulating ARM code using ARM's Real-Time System Model debugger are also conformant. This is by far the widest range of platforms available from one implementation of OpenKODE today. Furthermore, the Airplay implementation of OpenKODE is unique in offering developers a single native application binary that can be deployed unmodified to all supported platforms.

Ideaworks3D believes that, as an open industry standard which is independent of platform vendors' proprietary APIs, OpenKODE will encourage the growth in development of native mobile games and multimedia applications.

"Ideaworks3D's real-world experience with Airplay has been invaluable in guiding the detailed design of the OpenKODE Core specification. Now that Ideaworks3D has certified that Airplay is OpenKODE-conformant across so many platforms, we expect developers to be strongly attracted by the proposition of using an industry-standard API to deploy rich-media applications to an enormous number of handsets, all from a single application binary," said Neil Trevett, president of the Khronos Group and chairman of the OpenKODE working group.

Designed to speed deployment across multiple software environments and hardware architectures, Airplay is a cross-platform portability technology and run-time execution environment that delivers a single application binary across all ARM-based mobile devices. The resulting application can be deployed over-the-air to multiple operating systems and run-time environments without further porting or any requirement for additional graphics rendering engines on the mobile device.

Markus Tremmel, worldwide wireless ecosystem manager, Texas Instruments, Says, "TI strives to see developers take full advantage of the multimedia power of our OMAP(TM) platform. Airplay allows multimedia developers to harness that power, both on platforms with hardware graphics acceleration like the OMAP2430 processor, and mid range platforms such as OMAP-Vox(TM). Airplay's OpenKODE conformance means developers can be confident of consistent behaviour when targeting all the current open native operating systems with a single application binary, using an industry-standard API, in a cost-effective manner."

By supporting the OpenKODE 1.0 API, Airplay gains the advantages of an industry-standard API, allowing OpenKODE content developed on Airplay to be easily ported to other OpenKODE implementations, and allowing applications developed on other OpenKODE implementations to be ported to Airplay. All the traditional advantages of Airplay are available to OpenKODE; zero additional porting effort between all supported platforms and handsets, and true native performance unencumbered by any kind of Virtual Machine.

With unparalleled experience in mobile operating system abstraction, Ideaworks3D was chosen as a leading member of the OpenKODE working group, and the Airplay System API provided the first draft of the OpenKODE Core API. Ideaworks3D will continue to be involved in the development of OpenKODE as extensions and new versions of the standard are available.

The Airplay 3.5 SDK, which includes OpenKODE 1.0 support, is available immediately for evaluation from Ideaworks3D.

About OpenKODE

More information is available at http://www.khronos.org/openkode/.

About Ideaworks3D

Ideaworks3D is a privately held technology and game development company headquartered in London. Founded in 1998 with a strong Oxford and Cambridge computer science and electronic engineering pedigree, the company has an unparalleled track record of creative innovation and technical leadership in the field of high performance mobile gaming. Ideaworks3D's Airplay(TM) platform is the result of over 7 years of research and development into high-performance native multimedia applications on mobile devices. Ideaworks3D's Studio is the recipient of multiple industry accolades including "Best Game" and "Operators' Choice" awards at IMGA 2008, and two consecutive BAFTA Games Awards in 2005 and 2004 for best handheld and mobile games. More information can be found at: http://www.ideaworks3d.com.

Khronos and OpenKODE are trademarks of the Khronos Group Inc. Contacts: Ideaworks3D Ltd. +44(0)20-7762-3333 press@ideaworks3d.com

SOURCE Ideaworks3D Ltd.

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