VRcontext and Intel Enhance Visualization of Complex Models With Real-Time Ray Tracing
HOUSTON, June 17 /PRNewswire/ -- At the Research@Intel Day event last week, VRcontext and Intel demonstrated an advanced parallel ray tracer that renders massive 3D models in real time and with absolute scalability.
HOUSTON, June 17 /PRNewswire/ — At the Research@Intel Day event last week, VRcontext and Intel demonstrated an advanced parallel ray tracer that renders massive 3D models in real time and with absolute scalability.
Ray tracing, a technique that generates images by tracing the path of light through pixels in an image plane, produces a very high level of photorealism by simulating a wide variety of optical effects, such as reflection and refraction. The computational power it requires previously made ray tracing unsuitable for rendering real-time virtual environments, but VRcontext now uses multi-core processors from Intel to render models containing one hundred million polygons at a speed of 80 frames per second.
Users now have immediate access to lifelike 3D environments and more natural ways to interact with their devices. It is anticipated that within two to three years, real-time ray tracing servers will allow PDAs and other hand-held devices with limited processing capabilities to display high-quality images and large environments instantly.
VRcontext (http://www.vrcontext.com) is a privately owned company that develops virtual reality software applications for the oil and gas, process, energy, and homeland security markets.