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Multiverse Introduces Places; Revolutionizes 3D Social Virtual Worlds

MOUNTAIN VIEW, Calif., Sept. 3 /PRNewswire/ -- Multiverse, a leading provider of virtual world development technology, today announced the launch of Multiverse Places, a unique virtual experience that combines the easy connectivity of social networks with the immersion of online games. Currently in beta, visitors can explore "Places" at www.mv-places.com.

MOUNTAIN VIEW, Calif., Sept. 3 /PRNewswire/ — Multiverse, a leading provider of virtual world development technology, today announced the launch of Multiverse Places, a unique virtual experience that combines the easy connectivity of social networks with the immersion of online games. Currently in beta, visitors can explore "Places" at www.mv-places.com.

"We designed Multiverse Places to solve the problems that held back the growth of earlier, first-generation virtual worlds — the issues that caused most players to say, 'I don't know anyone,' and, 'there's nothing to do here,'" said Bill Turpin, CEO, Multiverse. "Places gives visitors an engaging online experience, and also offers creative opportunities for independent content developers, big consumer brands, and enterprises looking to establish a meaningful presence in this new medium."

Places consists of two distinct, yet synergistic, offerings; an application for leading social networks and a 3D virtual world that anyone can access once they have installed the light-client Multiverse World Browser. Both available for free, the social networking application helps introduce consumers to certain aspects of the virtual world and offers an easy path for them to experience the full-featured Places.

Initially set within the electric nightlife of New York's Times Square, the best-looking location ever released in a virtual world, Places is a rich, vibrant urban environment in which visitors can socialize and play games with other people in public places. Visitors can also watch movies, listen to music, and interact with friends in the privacy of their own, customizable personal places.

Friends connected via an existing social network will be automatically recognized as friends in the 3D virtual world, with a feature that will appear in a few weeks. Visitors can communicate with other people in the virtual world not only through text, but also with hands-free free voice chat. They can also leave messages in their friends' guest books.

The social network application gives consumers the ability to create or customize the same avatars they have in the 3D world. Consumers can also send static or animated postcards to their friends that depict a range of interactions between their avatars, such as kung fu fighting, flirting, and dancing.

Multiverse plans to continue adding significant content and capabilities over the coming months. Future releases will offer deep gameplay — a first for social worlds, additional themed zones, increased avatar interaction, and even deeper avatar and place customization.

Open Source Opportunity

Multiverse's vision is to make it technically and financially feasible for anyone to build and launch a virtual world. As such, Multiverse offers Places as an open source virtual world. Developers can access, modify, and add to its user interface, avatar behaviors, menu system, art assets, avatars, and — most importantly — its gameplay or structured interaction capabilities.

"By opening up Places we're allowing developers to make changes that matter most to them," said Rafhael Cedeno, CTO, Multiverse. "In turn, we'll be able to add really cool content to the core world much faster, thus improving and extending the overall experience for everyone."

Places will also serve as a connecting hub to the wider Multiverse Network for worlds and special zones built by third-party development teams and Multiverse partners. Multiverse's revolutionary technology and business model lets developers host their worlds wherever they want. Built atop open standards, the Multiverse Platform includes everything developers needs to build, launch, and manage a completely unique virtual world.

To date, over 25,000 development teams have registered to use the company's technology, many of whom are building Massively Multiplayer Online Games (MMOGs), social and educational worlds, and business collaborations environments. Developers can begin building with the Multiverse Platform for no upfront costs. A revenue share model is applied to all commercial endeavors.

About The Multiverse Network, Inc.

Multiverse is a leading provider of virtual world development technology. The company's technology platform has changed the economics of this medium by empowering development teams to create high-quality virtual worlds — including Massively Multiplayer Online Games (MMOGs), social and educational worlds, and business collaboration environments — for less money and in less time than ever before. Multiverse solves the industry's prohibitive challenges by providing development teams with the Multiverse Platform, a comprehensive, pre-coded client-server infrastructure and tools, a wide range of free content — including sample worlds for modification — and a built-in market of consumers. The company gives consumers a single program — the Multiverse World Browser — that lets them enter all of the worlds built on the company's platform and available in the company's network.

For more information about the company, please visit www.multiverse.net.

SOURCE The Multiverse Network, Inc.

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